Dungeonquest



Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. 170,443 likes 140 talking about this. Dungeon Quest is a free-to-play mobile ARPG featuring random loot, random dungeons set in 4 different acts, with 3 classes, Wizard, Warrior,.

  1. Dungeon Quest Discord
  2. Dungeon Quest Calculator
  3. Dungeon Quest Spells
  • ‎Embark on a journey to find the best loot and defeat all challengers in this truly free-to-play Offline Action RPG. Featuring randomized loot, dynamically generated dungeons, and 4 acts each with their own legendary boss awaiting. Journey through unlimited floors of increasingly difficult enemies.
  • Dungeon Quest is a Roblox game by vCaffy. In it, you fight alone or with friends through a rogue-like dungeon and take down the dungeon boss. You earn and upgrade gear, skills, level up, upgrade your stats, etc.

A downloadable game for Windows

A Micro Multiplayer Online Role Playing Game (MiMORPG)

Controls

WSAD - Move
Left/Right click - Use main hand/off hand
I - Inventory
B - Spellbook
Escape - Close UI
P - Disconnect
1-8 Hotbar
Space - Roll

Dungeonquest

Description

This is my attempt to build an MMO prototype in 26 days! I think it turned out pretty good considering its a one person project on a tight schedule.

Get stats, spells, weapons, etc and take out the Goblin Elite !

Update

Release updated to include the option for hosting a server privately

StatusReleased
PlatformsWindows
AuthorHeyKarakItsAli
GenreRole Playing
Made withGodot
Tagsgodot, MMORPG, Multiplayer

Download

Click download now to get access to the following files:

DungeonQuest GameJam Release 2 (Includes Server Hosting Option)6 MB

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(Redirected from Drakborgen)
Dungeonquest
Designer(s)Dan Glimne
Jakob Bonds
Publisher(s)Brio AB
Games Workshop
Schmidt Spiele
Players1-4
Setup time10 minutes
Playing time1 hour
Random chanceHigh
Skill(s) requiredStrategic planning

Dungeonquest (sometimes known as Dungeon Quest) is a fantasyadventure board game for 1-4 players designed by Dan Glimne and Jakob Bonds and originally published in Sweden in 1985; an English version was published by Games Workshop in 1987.

Publication history[edit]

The game was designed by Dan Glimbe and Jakob Bonds and published in Sweden in 1985 as Drakborgen ('Dragon Fortress')[1] by Alga AB (later bought out by Brio AB). It was first published in English in 1987 by Games Workshop; the English version included plastic Citadel Miniatures for characters.[1]

In Sweden, Alga AB released an expansion called Drakborgen II in 1987. Games Workshop broke the Swedish expansion into two supplements:

  • Heroes for Dungeonquest (1987) adds twelve new heroes with new mechanics and special abilities, and a handful of additional cards and tokens
  • Dungeonquest Catacombs (1988), adds another 20 room tiles, as well as 28 additional cards for monsters, encounters and objects. This expansion also adds the ability for players to travel underneath the main game board, albeit without any accompanying catacombs game board.

Fantasy Flight Games introduced a new version of the English-language game at Gen Con in 2010.

Cards

The Swedish edition is still being published by Alga as Drakborgen: Legenden ('Dragon Fortress: The Legend').


Dungeonquest

Components[edit]

The Games Workshop version of the game includes:[1]

  • 20-page rulebook
  • 6-piece gameboard
  • 115 room tiles, counters and tokens
  • 174 playing cards
  • dice
  • 4 plastic miniatures

Plot[edit]

The object of the game is to enter the ruins of Dragonfire Castle at dawn when the castle's guardian dragon falls asleep, navigate a labyrinth to the dragon's hoard at the center of the castle, and exit the castle. The game ends at sunset; any characters still in the castle at that point are automatically killed by the dragon. The player who successfully escapes from the castle with the largest amount of treasure is the winner.[1]

Gameplay[edit]

The board, marked by a grid, begins blank except for the dragon's hoard at the center. Room tiles are placed facedown near the board, and the time track counter is set to 'Dawn'. During each player's turn, the player selects a room tile at random and sets it down on a grid space on the board. Each tile may be one of several different configurations: a room with several doorways, a corner, a hallway, a dead end, a bottomless pit, a rotating room, etc. In all, the game contains 115 room tiles. When a player's character enters a room, the player draws a card to determine the type of challenge that must be overcome. This can include monsters, chasms, crypts, traps, secret doors, etc.[1]

Reception[edit]

In the April 1991 edition of Dragon (Issue 168), Ken Rolston liked the high production standard of the components and the simple rules, but commented on the relative lethality of the game: 'It is tough enough to get out alive with any treasure at all, much less to be successful in snatching gold from the dragon’s treasure chamber before he awakes and bakes you. If you are playing socially and are more interested in getting out alive than in winning by grabbing the most loot, a conservative player can generally get his character out in one piece. But hard-nosed adventurers aiming for a big haul from the dragon’s hoard will die like flies.' He also mildly criticized the game for making random draws the determining factor in winning. But he concluded with a strong recommendation, saying, 'Play is tense, suspenseful, and exciting, since the objectives are extremely difficult, and death is swift. The importance of good luck and the distraction of the vivid dungeon setting help suppress competitive impulses, making the Dungeonquest game quite comfortable for social play.'[1]

Reviews[edit]

Dungeon quest wiki
  • Casus Belli #43 (Feb 1988)

Dungeon Quest Discord

References[edit]

  1. ^ abcdefRolston, Ken (April 1991). 'Roleplaying Reviews'. Dragon. TSR, Inc. (168): 37–38.

See also[edit]

  • The Sorcerer's Cave, another game where the game map is randomly generated during play.
  • Talisman, a game where the game board itself is fixed, but contents are revealed during play.

External links[edit]

Dungeon Quest Calculator

  • Dungeonquest at BoardGameGeek

Dungeon Quest Spells

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